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Showing posts from April, 2025

Application Design 2 - Task 1: App Design 1 Self-Evaluation and Reflection

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24/4/2025 - 29/5/2024 / Week 1 - Week 4 Cindy Clarissa Leslie / 0367677 Application Design 2 / Bachelor of Design (Hons) in Creative Media Task 1: App Design 1 Self-Evaluation and Reflection   INSTRUCTIONS   In this task, students are required to do a self reflection and analyze their previous design created in Application Design 1. Students are then required to create solutions and make improvements on both aesthetic and user flow. Reflection LINK TO HI-FI PROTOTYPE After completing app design 1, I was quite proud with what I had designed especially since it was my first time in creating a complete prototype of a flow for a mobile app. The lectures and personal feedback were especially helpful to me especially since I included a lot of details in the features of the app, where I tried using my knowledge of UI being an avid social media user. However, due to my inexperience, I am sure that I've made some small mistakes especially in the small details and there are still w...

Games Development - Task 1: Game Design Document

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23/4/2025 - 29/5/2024 / Week 1 - Week 5 Cindy Clarissa Leslie / 0367677 Games Development / Bachelor of Design (Hons) in Creative Media Task 1: Game Design Document LECTURES Lecture 1 Basics of C# Variables Our tutorial for the first week was mostly an introduction to the module, additionally past senior works to provide us ideas and inspiration. During our first tutorial, our lecturer gave us the basics of C#, using the w3school website for easier understanding. The C# Variables learned were: int - stores integers without decimals double - stores numbers with decimals char - stores single characters string - stores text, more than 1 character bool - stores values with 2 states: true, false Next, we had a hands on learning process by testing these variables on a script in Unity. Figure 1.1 applying the basics onto scripting in Unity This knowledge is then applied onto Unity itself. I mostly learned that using public will be essential as it allows actions such as changing and tweaking t...

Experiential Design - Task 1: Trending Experience

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22/4/2025 - 29/5/2024 / Week 1 - Week 4 Cindy Clarissa Leslie / 0367677 Experiential Design / Bachelor of Design (Hons) in Creative Media Task 1: Trending Experience LECTURES Week 1: Lecture 1 Figure 1.1 AR playlist of past works by seniors During the first week, the lecturer mostly took time in class for introduction and providing us a playlist for giving us an idea on how getting into the module would look like. Each videos had a unique theme and concepts that have been tackled, whether it was educational, enterntainment, etc, each of the projects have utilized AR design for a certain function. This week overall, provided me ideas and inspired me to start brainstorming on what I should create for my project. Week 2: Lecture 2 User Mapping Empathy Map Tool used to articulate what we know about a particular type of user to: create a shared understanding aid in decision making Consider: what the user would say, think, do and feel Journey Map Mapping a journey or experience (task flow). ...